Chakra Kanshouki (Chakra Buffer)
Chakra Control (Spirit)
Rank: 6 (B-Class);
Range: Personal;
Target: You;
Duration: 1 round(D);
Saving Throws: None;
Chakra Cost: (see text).
This advanced method of Chakra manipulation, while very handy, is extremely dangerous to the user in the sense that it is very easy to run out of Chakra to channel through it. He may spend up to 6 points of chakra to linger around him, available at all times for various means.
Technique: The chakra lingering around the user can be used to perform a Chakra Control, Genjutsu or Ninjutsu technique without spending further Chakra. The chakra cost, however, is increased by +50%, rounded up. If the buffer ends before the technique is performed, but after it began, it will be considered to be still in effect unless interrupted.
Projectiles of Light: The user may project his chakra outwards as a full-attack action and throw 1 projectile per 6 points of Chakra spent from the buffer. Each projectile must hit on a ranged touch attack and deals 50 points of force damage on a successful hit.
The user may not conceal his Chakra while maintaining a Chakra Buffer. He may also feed up to 6 points of chakra per round into the buffer as a free action afterward, and by doing so increase its duration by 1 round (note that this amount may go further than the imposed limit upon prior usage of the technique). Once the technique ends, the chakra fed to the buffer vanishes and does not return to the user. If the user's chakra is drawn from an outside source, such as a technique, a kikaichuu or even a Kage Bunshin, the chakra contained in the buffer is expended first. Chakra or Chakra Coil damage is not affected by the chakra buffer, however.