The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Wind Bird Missile Technique

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Zero
Gennin
Gennin
Zero


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Shinobi Infomation
Rank: Genin
Health:
Wind Bird Missile Technique Left_bar_bleue60/60Wind Bird Missile Technique Empty_bar_bleue  (60/60)
Chakra:
Wind Bird Missile Technique Left_bar_bleue49/50Wind Bird Missile Technique Empty_bar_bleue  (49/50)

Wind Bird Missile Technique Empty
PostSubject: Wind Bird Missile Technique   Wind Bird Missile Technique I_icon_minitimeSun Jun 27, 2010 3:47 am

Fuuchoudan no Jutsu (Wind Bird Missile Technique)
Ninjutsu (Fuuton; Requires Ninjutsu and Chakra Control 14 ranks) [Wind]
Rank: 8 (A-Class);
Range: Medium (20 ft. + 10 ft./2 levels);
Targets: One primary target, plus one secondary target every 2 levels (each of
which must be within 30 feet of each other);
Duration: Instantaneous;
Saving Throws: Reflex half;
Chakra Resistance: Yes;
Chakra Cost: 9.

Very much like Fuukadan no Jutsu, the user is able to control the path of his bird and actually have it target more than one creature. Once the bird hits the initial target, it deals 80 points of wind damage, then rounds up and heads towards any creature within 30 feet to attack and deal exactly half the primary damage to all secondary targets (maximum 10 targets). All damage dealt by the bird can be halved with a successful Reflex save. Who the bird targets is entirely up to the user, who can freely chose to affect fewer secondary targets than his maximum.
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