The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Burning Ash Cloud

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Zero
Gennin
Gennin
Zero


Posts : 613
Points : 2506
Reputation : 513
Join date : 2010-06-12
Age : 37
Location : Behind you....naked....eating a pie...

Shinobi Infomation
Rank: Genin
Health:
Burning Ash Cloud Left_bar_bleue60/60Burning Ash Cloud Empty_bar_bleue  (60/60)
Chakra:
Burning Ash Cloud Left_bar_bleue49/50Burning Ash Cloud Empty_bar_bleue  (49/50)

Burning Ash Cloud Empty
PostSubject: Burning Ash Cloud   Burning Ash Cloud I_icon_minitimeSun Jun 27, 2010 5:41 am

Haisekishou (Burning Ash Cloud)
Ninjutsu (Katon) [Fire]
Rank: 5 (C-Class);
Range: 5 feet;
Effect: Cloud spread 15-feet wide, 5 feet high from the user;
Duration: Instantaneous;
Saving Throws: Fortitude partial;
Chakra Resistance: Yes;
Chakra Cost: 5.

The user blows a cloud of thick black ashes. On the round that it is used, the technique fills a 15-ft. wide, 5-ft. tall area filled with smoke. On the second round, the cloud spread to 20-ft. wide and 5-ft high and will not spread further afterwards. Character moving through the ashes, or being caught in the cloud, must make a Fortitude save each round to avoid being blinded for 1d4 rounds. On the first round, characters caught in the cloud suffer 25 points of fire damage, damage which is reduced to 15 on the second round and to nil on the third round (damage does not set fire to combustibles and does not harm unattended objects).

It disperses after 3 posts, though a moderate wind (11+ mph) disperses the smoke in 2 posts and a strong wind (21+ mph) disperses it in 1 post.

Characters caught in a cloud of smoke must make a Constitution check (DC 10, +1 per consecutive checks) to avoid spending the post coughing and hacking and taking no actions; characters spending 2 consecutive posts coughing take 15 points of damage. A wet cloth held over the eyes, nose, and mouth provides a +2 bonus on the check, and a gas mask prevents requiring one. Smoke grants a 20% miss chance penalty to all those within.
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