The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Sword Art: Absolute Fighting Skill - Flying Dragon Slash

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Zero
Gennin
Gennin
Zero


Posts : 613
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Join date : 2010-06-12
Age : 37
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Shinobi Infomation
Rank: Genin
Health:
Sword Art: Absolute Fighting Skill - Flying Dragon Slash Left_bar_bleue60/60Sword Art: Absolute Fighting Skill - Flying Dragon Slash Empty_bar_bleue  (60/60)
Chakra:
Sword Art: Absolute Fighting Skill - Flying Dragon Slash Left_bar_bleue49/50Sword Art: Absolute Fighting Skill - Flying Dragon Slash Empty_bar_bleue  (49/50)

Sword Art: Absolute Fighting Skill - Flying Dragon Slash Empty
PostSubject: Sword Art: Absolute Fighting Skill - Flying Dragon Slash   Sword Art: Absolute Fighting Skill - Flying Dragon Slash I_icon_minitimeMon Jun 28, 2010 5:58 pm

Kenjutsu: Kessen Ougi - Hiryuusai (Sword Art: Absolute Fighting Skill -
Flying Dragon Slash)
Taijutsu (Strike; requires Supreme Path (Kenjutsu) (a)) [Armed]
Rank: 9 (A-Class);
Range: Melee Attack;
Target: One creature;
Duration: Instantaneous;
Saving Throws: None;
Chakra Cost: 9.

The user makes an attack per 5 extra chakra spent (maximum 4) with his held weapon. Each attack that hits deals one-half weapon damage and cannot score a critical hit or deal sneak attack damage. Each successful hit from hiryuusai deals 2 points of temporary Strength damage. The strength damage stacks with other sources, but is not cumulative from multiple uses of this technique. The ability damage heals after 1 minute. This technique can only be performed once per day.

Mastery
  • The first, third and fifth steps of mastery in this technique allow the user to delay the damage dealt by up to 1 round. If the damage would reduce the target to -1 hit points or lower, it is paralyzed until it takes damage from any source. The damage is dealt on the user's turn in the initiative count of that round.
  • The second and fourth steps of mastery in this technique allows it to be performed an additional time per day each.


Material Focus: The user's sword.
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