The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Medical Ninjutsu: Practice - Mystical Palm Technique

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Zero
Gennin
Gennin
Zero


Posts : 613
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Join date : 2010-06-12
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Shinobi Infomation
Rank: Genin
Health:
Medical Ninjutsu: Practice - Mystical Palm Technique Left_bar_bleue60/60Medical Ninjutsu: Practice - Mystical Palm Technique Empty_bar_bleue  (60/60)
Chakra:
Medical Ninjutsu: Practice - Mystical Palm Technique Left_bar_bleue49/50Medical Ninjutsu: Practice - Mystical Palm Technique Empty_bar_bleue  (49/50)

Medical Ninjutsu: Practice - Mystical Palm Technique Empty
PostSubject: Medical Ninjutsu: Practice - Mystical Palm Technique   Medical Ninjutsu: Practice - Mystical Palm Technique I_icon_minitimeMon Jun 28, 2010 3:54 am

Iryou Ninjutsu: Iji - Shousen Jutsu (Medical Ninjutsu: Practice - Mystical
Palm Technique)
Ninjutsu (Medical; Requires Chakra Control 6 ranks and Treat Injury 6 ranks)
Rank: 2 (D-Class);
Range: Touch;
Target: One living creature;
Duration: Instantaneous, plus 1 hour or 1 evening of rest;
Saving Throws: Str negates (harmless);
Chakra Resistance: Yes (harmless);
Chakra Cost: 3.

This technique is the most commonly used technique in shinobi hospitals due to the fact that it consumes very little chakra and time, and is generally entirely more practical than its more powerful counterparts for minor injuries. Using this technique, the user is able to increase the recovery of a single hour or evening of rest.

If the subject does not begin to rest within 1 hour after the technique was used, the nonlethal damage recovery for that hour is doubled. Otherwise, the result of a complete evening of rest are doubled (2 hit points recovered, 2 points of ability damage recovered, 2 tenketsu damage healed), and the subject heals 1 point of temporary chakra coils damage.

If the subject is not capable of restful sleep, from the effects of a soldier pill or other such method, he may still recover half the standard amount of hit points of a normal evening of rest and no ability damage as long as he performs no strenuous activities. This technique can only be used once in a 24 hours period. Using this technique also counts as Int check made to either restore hit points, or revive a dazed, stunned or unconscious character (DC 15) with no first aid kit required.
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