The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Sleep Technique

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Zero
Gennin
Gennin
Zero


Posts : 613
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Join date : 2010-06-12
Age : 37
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Shinobi Infomation
Rank: Genin
Health:
Sleep Technique Left_bar_bleue60/60Sleep Technique Empty_bar_bleue  (60/60)
Chakra:
Sleep Technique Left_bar_bleue49/50Sleep Technique Empty_bar_bleue  (49/50)

Sleep Technique Empty
PostSubject: Sleep Technique   Sleep Technique I_icon_minitimeMon Jun 28, 2010 8:35 am

Jukusui no Jutsu (Sleep Technique)
Genjutsu
Rank: 3 (C-Class);
Range: Touch;
Target: One living creature;
Duration: Instantaneous plus 1 minute/2 extra chakra(see text);
Saving Throws: Int negate (see text);
Chakra Resistance: Yes;
Chakra Cost: 4.

This technique puts the targeted creature to sleep, slowly but surely. The user makes a melee touch attack against the target that, if it hits, puts it in a state of grogginess that gradually forces it into sleep. The subject suffers a -2 penalty to attack and damage rolls, skill checks and saving throws. The next round, the penalty increases to -4.

On the third round, the subject falls into unconsciousness and cannot be woken up by means short of causing severe physical pain (damage equal to half its str score or greater) or dispelling the technique.

If the subject takes damage equal to half its str score during a round it is falling asleep, it may make a save against the technique. If the save is successful, the technique is dispelled.

Once the subject falls asleep, it remains so for 1 minute per 2 extra chakra spent by the user. The subject gains a +2 bonus to Int saves made to resist this technique if it has 90 or more health. This technique can be dispelled.
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