Jukusui no Jutsu (Sleep Technique)
Genjutsu
Rank: 3 (C-Class);
Range: Touch;
Target: One living creature;
Duration: Instantaneous plus 1 minute/2 extra chakra(see text);
Saving Throws: Int negate (see text);
Chakra Resistance: Yes;
Chakra Cost: 4.
This technique puts the targeted creature to sleep, slowly but surely. The user makes a melee touch attack against the target that, if it hits, puts it in a state of grogginess that gradually forces it into sleep. The subject suffers a -2 penalty to attack and damage rolls, skill checks and saving throws. The next round, the penalty increases to -4.
On the third round, the subject falls into unconsciousness and cannot be woken up by means short of causing severe physical pain (damage equal to half its str score or greater) or dispelling the technique.
If the subject takes damage equal to half its str score during a round it is falling asleep, it may make a save against the technique. If the save is successful, the technique is dispelled.
Once the subject falls asleep, it remains so for 1 minute per 2 extra chakra spent by the user. The subject gains a +2 bonus to Int saves made to resist this technique if it has 90 or more health. This technique can be dispelled.