Thunder God Avatar
Medium-sized Outsider;
Health 131;
Chakra Pool 200;
Initiative +20;
Strength 170
Dexterity 260
Intelligence 140
Speed 400;
Defense 34 (+8 dex, +8 natural, +8 dodge)
Touch 26,
Flat-Footed 26;
BAB +20;
Grap +23;
Atk +8 (10+8 electric, slam) or (25, thunder javelin);
FS 5 ft by 5 ft; Reach 10 ft;
SQ immunity to mind affecting effect, immunity to critical hits and sneak attack, evasion, thunder avatar, thunder javelin;
AL none or master;
SV Fort +16, Ref +21, Will +16;
Feats: Improved Chakra Pool
Thunder Avatar (Su): Being one with thunder, the Thunder God Avatar is completely
immune to all electricity damage. In addition, the Thunder Avatar can use all raiton
technique, including Hijutsu and Epic Techniques (minus Raijin Riki - Jigen Jutsu (Might
of the Thunder God - Avatar Technique)) except the ones created recently without ever
making a Ninjutsu check. He can also use Bakuhatsuryoku, Mugen Shunpo, Shundou,
Shunpo and Hirameku without ever needing to make a Taijutsu check. In addition, in the hand of the Thunder Avatar, Raijin no Ken deals double damage and cannot be
destructed. Because he is nothing more than thunder, the avatar can extend his limbs to reach up to 10 feet and attack any enemy within range if needed. The avatar has a fixed amount of chakra that cannot increase.
Thunder Javelin (Su): The Thunder Avatar can shoot 3 thunder javelins per round. Each javelin has a range of 50 feet and deals 25 points of electricity damage.