The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
Hello guest and welcome to The Lost Academy also known as TLA. Here on TLA we rp as our own characters not canons sorry guys. We also have 2 main rules that are.

1. Have Fun
2. HAVE FUN!

see ya

~Head admin: Zero~
The Lost Academy
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This is where you can role-play a Naruto universe using D&D 4E rules.
 
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 Demonic Mirage: Hell's Mouth Technique

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Zero
Gennin
Gennin
Zero


Posts : 613
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Join date : 2010-06-12
Age : 37
Location : Behind you....naked....eating a pie...

Shinobi Infomation
Rank: Genin
Health:
Demonic Mirage: Hell's Mouth Technique Left_bar_bleue60/60Demonic Mirage: Hell's Mouth Technique Empty_bar_bleue  (60/60)
Chakra:
Demonic Mirage: Hell's Mouth Technique Left_bar_bleue49/50Demonic Mirage: Hell's Mouth Technique Empty_bar_bleue  (49/50)

Demonic Mirage: Hell's Mouth Technique Empty
PostSubject: Demonic Mirage: Hell's Mouth Technique   Demonic Mirage: Hell's Mouth Technique I_icon_minitimeTue Jun 29, 2010 6:40 pm

Magen: Kuchiraku no Jutsu (Demonic Mirage: Hell's Mouth Technique)
Genjutsu [Fear, Mind-Affecting]
Rank: 8 (B-Class);
Range: Medium (20 ft. + 10 ft./2 extra chakra);
Target: One creature;
Duration: Up to 3 rounds (see text);
Saving Throws: Int negate (see text);
Chakra Resistance: Yes;
Chakra Cost: 12.

The subject, if it fails its save, is given the illusion that the ground crumbles beneath his feet and begins to fall into the dark, fiery pits below. The first round, the subject suffers 10 points of nonlethal damage and is unable to act as it begins to "fall."

The second round, the target becomes unaware of its surrounding and can take no actions as it "falls" deeper towards the pits below at staggering speeds, and suffers 25 points of nonlethal damage.

The third and last round, the target is swallowed in the dark fire and torn apart by
countless, bloodthirsty vines. It is unable to act still and suffers 50 points of nonlethal damage. If the target is still conscious, it must make a second Int save to avoid being taken by irrational fear and cowering for 1d4 rounds.

The target is very unlikely to be still and silent unless paralyzed and mute, while under
the effects of the technique. Any outside source of damage breaks the illusion
immediately. A blind creature is immune to this technique. This technique can be
dispelled by an outside source.
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